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Final Fantasy XIII Controls Detailed
| By U.S.S. Enterprise 365 days ago Category: Final Fantasy News Tagged with : control : FFXIII : Final Fantasy : Square Enix : Tokyo Linked games : Final Fantasy 13 |
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At the Square Enix event, where the release date for Final Fantasy XIII in Japan was confirmed, the control system was also detailed. Lucky gamers had the chance to play the Tokyo Game Show build of the game and at each demo station, the controls were posted for help. According to Zergwatch, the controls were as follows: • Directional Pad. In the Field: Not used. In Battle: Toggle through targets, commands • Left Stick. In the Field: Move character. In Battle: Not used L1 Button. In Field: Field items. In Battle: Paradigm Shift (”Optima Change”) • Select Button. In Field: Navigational Map. In Battle: Not used • Start Button. In Field: Pause Menu. In Battle: Pause • Circle Button. In Field: To select things, make decisions, etc. In Battle: Input commands, select targets. • Square Button. In Field: Open Area Map. In Battle: Driving Mode (Type of attack used when Summons are in Gestalt Mode) • X Button. In Field: Cancel. In Battle: Cancel Triangle Button. In Field: Open Menu. In Battle: Input commands • Right Stick/R3 Button. In Field: Camera This is for the Japanese build of the game, there may be some changes for the Western release. Source: Zergwatch Add to Digg |
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Comments
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By: Tinny Tim On: 08:12 Sep 9th, 2009 Offline |
Paradigm Shift? Say wha? |
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By: Zapp Brannigan On: 08:28 Sep 9th, 2009 Offline |
here you go: Paradigm Shift system, which lets the player assign class roles to each character, putting them in offensive, defensive and healing roles with names like Commando, Medic, Sentinel, and Peacemaker. It appeared that Final Fantasy XIII will let players combine the Paradigm Shift option and the Active Time Battle command queuing, letting them cruise through battles. Final Fantasy XIII's Paradigm Shift, Gestalt Mode & More - Gamescom 09 - Kotaku |
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By: Dr. Leonard H. McCoy On: 08:35 Sep 9th, 2009 Offline |
It all sounds very simple. | ||
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By: Zapp Brannigan On: 07:27 Sep 23rd, 2009 Offline |
Haha yeah. After the Japanese release of the game, im sure things will be explained a lot better in reference to controls etc. |
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